4Divinity Teams Up with GSC Game World to Present S.T.A.L.K.E.R. 2 to SEA and Greater China GamersOctober 5, 2023
4Divinity, Singapore’s up-and-coming games publishing unit of GCL Asia has obtained the rights to co-publish and distribute the digital and physical editions of GSC Game World’s immersive first-person shooter and sequel to its award-winning franchise, S.T.A.L.K.E.R. 2: Heart of Chornobyl.
4Divinity will showcase an exciting playable demo of the highly-anticipated title at the S.T.A.L.K.E.R. 2: Heart of Chornobyl’s Experience Zone during gamescom asia 2023 in Singapore from 19-22 October 2023.
Located at Booth CE01, this Experience Zone will provide visitors of the annual gaming convention a glimpse of what the game has in store for them when it launches Q1 next year. Players who complete the game demo at the booth and share their experience on social media will receive official S.T.A.L.K.E.R. 2: Heart of Chornobyl merchandise.
S.T.A.L.K.E.R. 2: Heart of Chornobyl is the sequel to the Ukrainian developer’s 2007 hit title, S.T.A.L.K.E.R.: Shadow of Chornobyl. Members of GSC Game World’s development team will be present in Singapore to celebrate the legacy of its most ambitious game to date.
“We are excited to partner with 4Divinity to deliver our game to players in Southeast Asia and the Greater China territories. We believe that 4Divinity provides the best opportunity to introduce the game to the widest audience in the most convenient manner, ensuring every player can experience our creation. We are confident that players from these regions will be delighted with our game due to its unique combination of first-person shooter, immersive sim, and horror elements. With its unprecedented scale, advanced graphics, freedom of choices, and a rich atmospheric setting for a perilous adventure, it promises to be the ultimate S.T.A.L.K.E.R. experience. We are committed to delivering the game our fans are eagerly anticipating. This game is not just a product; it’s a testament to Ukraine’s cultural legacy, showcasing its value to the world.” said Yevhen Grygorovych, CEO of GSC Game World.
“When I think about everything the team at GSC Game World went through to make S.T.A.L.K.E.R. 2 a reality, it spoke to me on multiple levels. Through their struggles during this time of difficulty, their determination and creativity is nothing short of inspiring. We are proud to be part of this journey to present this game to players and supporters in our region.” said Jacky Choo, Founder and Executive Chairman of GCL Asia.
S.T.A.L.K.E.R. 2 takes players into the heart of a post-apocalyptic Chornobyl Exclusion Zone, providing an action-packed experience of battling for survival. The immersive first-person shooter unfolds a non-linear storyline, with graphics powered by the Unreal Engine 5 that includes official mod support for creative gamers to expand their gaming horizons.
Prepare to be fully immersed as you encounter one-of-a-kind gameplay, seamlessly blending elements of a first-person shooter, immersive simulation, and heart-pounding horror. S.T.A.L.K.E.R. 2 will also offer players a deep dive into the mysteries of this desolate realm to uncover its darkest secrets, hunt terrifying mutants, and explore mysterious anomalies in their quest for precious artefacts with game-changing powers. When it comes to combat, they can also face off against enemies in tactical firefights, armed with over 30 different firearm models that can be upgraded and customised.
The game will be released in the first quarter of 2024 for PC and XBox Series X/S. The digital editions are priced at S$79 (Standard Edition), S$109 (Deluxe Edition), and S$139 (Ultimate Edition) with pre-order bonuses. 4Divinity will announce local pricing and availability for the physical editions at a later date.